This update has been in the works for a loooong time. A single player mode was actually one of the first things we worked on after we bolted down the core gameplay. We iterated through a couple of design approaches, however we never felt that the single-player mode came close enough to the chaotic gameplay […]
Heya! We just added three new playable characters to the roster! They were developed in collaboration with our Chinese co-publisher bilibili and are in fact modelled after bilibili’s mascots. We also made some major under-the-hood changes that should improve the game’s performance. But that might come with some bugs that slipped past our QA, so […]
Here is a sentence we didn’t think we’d ever write: Unrailed! has been nominated for the “Deutsche Entwicklerpreis” in the category “Best International Multiplayer Game” next to Apex Legends and Dreams. https://deutscher-computerspielpreis.de/presse/deutscher-computerspielpreis-2020-nominiert-die-besten-spiele-0
We finally put the MacOS & Linux versions of Unrailed – which we have been testing on our experimental branch for a while now – live on the main Steam branch. Just a quick note regarding supported OS’: We officially support Ubuntu 18.04 and MacOS Catalina, however Unrailed should run on many other Distros and […]
We are officially participating at the Taipei Game Show Indie House this year.
We feel honored that we were part of the line up of the local multiplayer tournament LudeCat in Salzburg, Austria. Check out their website or facebook page: https://v8.lude.cat/ https://www.facebook.com/ludecatgaming Image by David Prokopp/FH Salzburg
Check out the images from bilibili world in Shanghai: https://h.bilibili.com/38251781